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Minecraft Servers Under Attack: Microsoft Warns About Cross-Platform DDoS Botnet

Minecraft Servers Under Attack: Microsoft Warns About Cross-Platform DDoS Botnet

Dec 16, 2022 Server Security / Botnet
Microsoft on Thursday flagged a cross-platform botnet that's primarily designed to launch distributed denial-of-service (DDoS) attacks against private Minecraft servers. Called  MCCrash , the botnet is characterized by a unique spreading mechanism that allows it to propagate to Linux-based devices despite originating from malicious software downloads on Windows hosts. "The botnet spreads by enumerating default credentials on internet-exposed Secure Shell (SSH)-enabled devices," the company  said  in a report. "Because IoT devices are commonly enabled for remote configuration with potentially insecure settings, these devices could be at risk to attacks like this botnet." This also means that the malware could persist on IoT devices even after removing it from the infected source PC. The tech giant's cybersecurity division is tracking the activity cluster under its emerging moniker DEV-1028. A majority of the infections have been reported in Russia, and
Minecraft hacked! More than 1800 Minecraft account Credentials Leaked

Minecraft hacked! More than 1800 Minecraft account Credentials Leaked

Jan 20, 2015
A sad reality for gamers all around the world who enjoy playing the very popular game Minecraft on their PCs. If you are one of them, you'll want to pay attention here. A plain text file containing over 1,800 Minecraft account usernames and passwords has just been leaked online, German media reports . The details available in the leak has been posted to Pastebin, which would allow anyone to log into a legitimate user's account in order to play online and download the full version of the game to their own computers. However, the more serious implication of the leaked credentials would be for those affected users who had used the same username and password combination for other online services, like shopping site, banking site, email service or for any social networking site. Minecraft is an incredibly popular online game bought by Microsoft just few months back for $2.5 billion. The game has more than 100 million registered accounts for its PC version alone, and
The Secret Weakness Execs Are Overlooking: Non-Human Identities

The Secret Weakness Execs Are Overlooking: Non-Human Identities

Oct 03, 2024Enterprise Security / Cloud Security
For years, securing a company's systems was synonymous with securing its "perimeter." There was what was safe "inside" and the unsafe outside world. We built sturdy firewalls and deployed sophisticated detection systems, confident that keeping the barbarians outside the walls kept our data and systems safe. The problem is that we no longer operate within the confines of physical on-prem installations and controlled networks. Data and applications now reside in distributed cloud environments and data centers, accessed by users and devices connecting from anywhere on the planet. The walls have crumbled, and the perimeter has dissolved, opening the door to a new battlefield: identity . Identity is at the center of what the industry has praised as the new gold standard of enterprise security: "zero trust." In this paradigm, explicit trust becomes mandatory for any interactions between systems, and no implicit trust shall subsist. Every access request, regardless of its origin,
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