Gaming Platforms as an attack vector against remote systems
Mar 18, 2013
Little more than a year ago I wrote about the possibility to attack gaming platform to compromise large audience of gamers in stealthy way, the access to millions of machines represent a dream for every attackers and I hypnotized its repercussion in cyber warfare domains. Gaming platform are usually complex systems equipped with the latest technology and the idea to exploit them as possible attack vectors cultivated by many governments. Researchers at ReVuln, Luigi Auriemma and Donato Ferrante , presented at Black Hat Europe 2013 in Amsterdam how to convert local bugs and features in remotely exploitable security vulnerabilities by using the popular EA Origin 3 platform as an attack vector against remote systems. EA Origin is one of the biggest gaming related digital delivery platforms with more than 40 million the access it to purchase games for any kind of platform, from mobile to PC. Before describe the discovery of the two Italian experts let's give analy...