Gaming Platforms as an attack vector against remote systems
Mar 18, 2013
    Little more than a year ago I wrote  about the possibility to attack gaming platform  to compromise large  audience of gamers in stealthy way, the access to millions of machines  represent a dream for every attackers and I hypnotized its repercussion  in cyber warfare domains. Gaming platform are usually complex systems  equipped with the latest technology and the idea to exploit them as  possible attack vectors cultivated by many governments. Researchers at ReVuln, Luigi Auriemma  and Donato Ferrante ,  presented at Black Hat Europe 2013 in Amsterdam how to convert local  bugs and features in remotely exploitable security vulnerabilities by  using the popular EA Origin 3 platform as an attack vector against  remote systems.   EA Origin is one of the biggest gaming related digital delivery  platforms with more than 40 million the access it to purchase games for  any kind of platform, from mobile to PC.   Before describe the discovery of the two Italian experts let's give  analy...