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4th Member of 'Xbox Underground' Group Pleads Guilty to $100 Million Theft

4th Member of 'Xbox Underground' Group Pleads Guilty to $100 Million Theft

Apr 03, 2015
The Fourth and final member of an international hacking group called " Xbox Underground " (XU) has pled guilty to steal more than $100 Million in intellectual property and data from Microsoft, Epic Games, and Valve Corporation. In addition, the group also stole an Apache helicopter simulator developed by Zombie Studios (''Zombie") for the U.S. Army and gained access to the U.S. Army's computer network. Austin Alcala , a 19-year-old of McCordsville, Indiana, along with two other Americans and a Canadian, has found guilty to charges of computer hacking conspiracies and criminal copyright infringement involving theft of information related to then-unreleased Xbox One gaming console and Xbox Live games. All the other members of the hacking group have been pleaded guilty before. Two members, Sanadodeh Nesheiwat , 28, and David Pokora , 22, pleaded guilty last September, while a third member, Nathan Leroux , 20, pleaded guilty to the same conspira
Hacker Leaks Xbox One SDK that could let Developers make Homebrew Apps

Hacker Leaks Xbox One SDK that could let Developers make Homebrew Apps

Jan 03, 2015
Just a week ago on Christmas, the massive Distributed Denial of Service (DDoS) attack from the notorious hacking group Lizard Squad knocked Sony's PlayStation Network and Microsoft's Xbox Live offline, but as if it wasn't the end of disaster for Microsoft. This time it isn't a case of services being taken down — instead, the software development kit (SDK) for the Xbox Live is being freely circulated over the Internet. Another group calling itself H4LT has apparently managed to leak the Microsoft's official Xbox One developer SDK , potentially opening the door for homemade applications and allowing unapproved developers to create unofficial software for the system. The group announced the Xbox One leak via its official Twitter account, and also provided some screenshots of the November's release of the Durango XDK (Xbox Development Kit) files, including the accompanying development tools, device firmware and its documentation. H4LT group states noble reasons f
Code Keepers: Mastering Non-Human Identity Management

Code Keepers: Mastering Non-Human Identity Management

Apr 12, 2024DevSecOps / Identity Management
Identities now transcend human boundaries. Within each line of code and every API call lies a non-human identity. These entities act as programmatic access keys, enabling authentication and facilitating interactions among systems and services, which are essential for every API call, database query, or storage account access. As we depend on multi-factor authentication and passwords to safeguard human identities, a pressing question arises: How do we guarantee the security and integrity of these non-human counterparts? How do we authenticate, authorize, and regulate access for entities devoid of life but crucial for the functioning of critical systems? Let's break it down. The challenge Imagine a cloud-native application as a bustling metropolis of tiny neighborhoods known as microservices, all neatly packed into containers. These microservices function akin to diligent worker bees, each diligently performing its designated task, be it processing data, verifying credentials, or
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